Post Contact v1.1 Update Announcement


The past week and a bit I have been working hard to fix some bugs that were apparent in the 1.0 version of Post Contact. I have fixed a lot of them but there are still some left that I am working on getting rid of before I release the 1.1 version in the next couple of days.

I have also added a plethora of new features in the game in the meantime, these additions include:

- class selection

  • Perennial, the class that's perks are aimed at increasing the players health and regeneration abilities, along with other health related perks.
  • Colossus, the class that's perks increase the different damages caused by the player and other damage  related perks.
  • Expedition, the class that is aimed at everything to do with mobility, from jump height to sprint speed.

- perk and perk upgrades through unlocking perk points. each perk can be upgraded an unlimited amount of times but you will only get one perk point per level so spend them strategically.

- currency upon damaging Inhabitants to purchase weapon parts, better weapon parts will cost more and worse ones will be cheaper on the bank account

Keep your eyes open for the new update, it will change the gameplay very drastically and make the game much more immersive.

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